Set up a UI Project
Before you can start working on the UI, you need to grab the sources and initialize the project. The sources can be Antora’s default UI or an existing UI project structured to work with Antora.
To start, clone the default UI project using git:
$ git clone https://gitlab.com/antora/antora-ui-default.git && cd "`basename $_`"
The example above clones Antora’s default UI project and then switches to the project folder on your filesystem. Stay in this project folder in order to initialize the project using Yarn.
Next, you’ll need to initialize the project. Initializing the project essentially means downloading and installing the dependencies into the project. That’s the job of Yarn.
In your terminal, execute the following command (while inside the project folder):
$ yarn install
This command installs the dependencies listed in package.json into the node_modules/ folder inside the project. This folder does not get included in the UI bundle. The folder is safe to delete, though Yarn does a great job of managing it.
You’ll notice another file which seems to be relevant here, yarn.lock. Yarn uses this file to determine which specific version of a dependency to use, since versions in package.json are typically just a range. The information in this file makes the build reproducible across different machines and runs.
If a new dependency must be resolved that isn’t yet listed in yarn.lock, Yarn will update this file with the new information when you run
Therefore, you’re advised to commit this file into the repository whenever it changes.
Now that the dependencies are installed, you should be able to run the
gulp command to find out what tasks the build supports:
$ gulp --tasks-simple
You should see:
default clean lint format build bundle bundle:pack preview preview:build
We’ll explain what each of these tasks are for and when to use them.